In the Warring Colonies variant, unique main objectives set two colonies against each other as they battle for territory with a new fighting system that includes tactics cards, bullet tokens, and 12-sided combat dice. New and terrible joint-colony crisis cards force cooperation and coercion every round. And the odd-man-out Lone Wolf adds chaotic balance as she pursues her own secret goals while keeping both colonies in check.
Warring Colonies comes with 15 new survivors, 50 new crossroad cards, 43 new items, and 11 new crisis cards, many of which can be used in any game of Dead of Winter. But the real excitement comes when you combine your Dead of Winter base set with the Dead of Winter: The Long Night standalone expansion. Then, you can also add in 7 new main objectives, 2 combat dice, battle tactics cards, bullet tokens, and the combat track to fight your friends in 4-11 player mayhem! If an 11-player game of Dead of Winter seems like a daunting task, fear not! New simultaneous turn mechanics and a sand timer keep things moving at a brisk pace.
Finally, add in the Lone Wolf module in which one player is on a team all by herself, hiding out in her Lone Wolf den and carrying out missions that affect both teams.
There's far too much in this box to describe in detail now, but hopefully you're getting the picture that this expansion turns Dead of Winter into the ultimate gaming event.
Keep an eye out for featured preview articles that show off everything this expansion has to offer! Until then, watch your back. We're not the only humans left in this town anymore.
Dead of Winter Warring Colonies requires a Dead of Winter base set to play, and requires both Dead of Winter: A Crossroads Game and Dead of Winter: The Long Night to play the warring colonies variant and the lone wolf module.
- Publisher's description